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The problem with educational content on YouTube

I would like to talk about something I realized after creating educational content on YouTube for couple years.

My first tutorial was published on 11th March, 2019 so five years ago, currently (13th July 2024) I have over 300 videos uploaded, mostly tutorials for game development.

Photo by Kevin Ku on Pexels.com

I am somewhat ashamed to say, but a lot of them sort of repeat the same topics or they repeat topics you could find elsewhere on YouTube, sometimes released before and sometimes after my video.

That’s where most of my issue come from. The only way how you can make YouTube worth your time as an educator, is if you upload a lot and focus on SEO long tail traffic. There are of course creators who make bombastic, in your face videos, that sometimes happen to have educational value, but that’s a content I find personally very off putting and refuse to watch or create.

I could make it work if I wanted, I could make very clickbaity sensationalist videos about TOP 69 TIPS in UE5, CLICK NOW. But I find this content disturbing and unhelpful at best.

To give you some idea, my channel made less than $4k and gathered over 2 million views over past 5 years. The money was never a reason why I started posting on YouTube, but it’s still nothing in contrast with all the work I did.

There was of course many indirect benefits I got from posting professional tutorials, but let’s leave that for some other day.

Today I want to talk about why I believe it sucks to create educational content on YouTube.

What sucks


  1. If you don’t sell out, you are out
  1. YT rewards you for posting more content, not good content
  1. People who watch tutorials forget you
  1. Complicated Incentives

Solution?


Bad news, I don’t have any. I don’t think it will get better on a platform like YouTube.

Let’s just look at incentives of our three parties.

Cares only about time spend on the platform (engagement) because more time on the platform, more ads can be served.In the end YouTube cares about revenue first and foremost, not the best interest of you or the creator. If the creator creates manipulative content that doesn’t add much value, but keeps the viewer watching —>YouTube wins. That’s of course true for any business. The design of a business is what matters. If YouTube was rewarded by income for providing the highest quality content, the incentives would be set right.

Cares about what content will have highest impact. Impact can be relative, some creator may care only about helping small niche group, but since he/she is never rewarded for that externally, it rarely lasts.Generally reward will be either social standing or income. The optimal way for creator to get both is to create bombastic content of lower quality. Most choose to do so and I don’t blame anyone who does.

Cares about being entertained or educated. This should be served by creator, but unless YouTube incentives creator to provide that content, it’s never self-supporting ecosystem.


I think one of the fundamental issues is that content is provided for free. There has to be an exchange happening willingly. If it’s not, it happens unwillingly.

In YouTube’s case, viewer pays with attention and YouTube serves ads to generate revenue.

There are more suitable models for education, where you pay directly per course or subscription for example and in such cases the interest of the provider is to deliver the highest quality content.

I really hope we will figure out how to provide education for free to anyone and everyone while properly rewarding all of the creators of said education.

Sadly YouTube isn’t it.


PS: This is just the first part of this blog series, here is the next one:

Benefits of creating educational content on YouTube